Demons of the Abyss

Spawned in the Infinite Layers of the Abyss, demons are the embodiment of chaos and evil - engines of destruction barely contained in monstrous form. Possessing no compassion, empathy, or mercy, they exist only to destroy.

The Abyss creates demons as extensions of itself, spontaneously forming fiends out of filth and carnage. Some are unique monstrosities, while others represent uniform strains virtually identical to each other. Other demons are created from mortal souls shunned or cursed by the gods, or which are otherwise trapped in the Abyss.

Demons respect power and power alone. A greater demon commands shrieking mobs of lesser demons because it can destroy any lesser demon that dares to refuse its commands. A demon's status grows with the blood it spills; the more enemies that fall before it, the greater it becomes. The greatest of those that do survive make up the ranks of the demon lords that threaten to tear the Abyss apart with their endless warring. By expending considerable magical power, demon lords can raise lesser demons into greater forms, though such promotions never stem from a demon's deeds or accomplishments.

Demons are the embodiments of Chaos, they lie with ease and break promises without second thought.

The Demons of the Abyss have been at war with the Devils of the Nine Hells since the Dawn of Time, often dragging other planes into their eternal struggle.

Abyssal Invasions
Wherever they wander across the Abyss, demons search for portals to the other planes. They crave the chance to slip free of their native realm and spread their dark influence across the multiverse, undoing the works of the gods, tearing down civilizations, and reducing the cosmos to despair and ruin. The most well-known abyssal invasion in Aegeron followed the fall of the Imperial City after the Abyssal Gate was opened.

Demons carry the stain of abyssal corruption with them, and their mere presence changes the world for the worse. Plants wither and die in areas where abyssal breaches and demons appear. Animals shun the sites where a demon has made a kill. The site of a demonic infestation might be fouled by a stench that never abates, by areas of bitter cold or burning heat, or by permanent shadows that mark the places where these fiends lingered. A well known example for such a place is the Minthras Hellscape.