The Sword

The Sword is a powerful magical artifact that our heroes found in the Maze of Isdalf's Paradise. It binds to one or more masters who can summon it a will in any shape they wish (e.g. replace their current weapon). The summoned weapon is of extraordinary power, it cuts through any armor and defense, anything killed by it turns into black smoke. The Sword is a sentient weapon, and it sometimes lets its masters know its opinion through telepathic messages. The Sword seems to be driven by an overwhelming desire to destroy evil and it continually requests the party to draw it and do so. By conversing with the Sword, our heroes have found that it remembers little of its history although it claims to have been more powerful before and regrets that it got "dulled" by millennia of neglect. Still, the Sword is a weapon of extreme power in its current form, the party learned it destroys its victims soul, permanently and utterly destroying them. Later our heroes learned that even the Gods can not undo the destruction brought on by the Sword.

Due to its extraordinary power, drawing the sword comes at great cost. When the Sword is summoned the wielder hears a powerful and painful sound as if a thousand people screamed in terror. The shadows around the wielder get distorted and all bend towards the weapon, while the world around gradually loses all color and turns grey. The usually chirpy voice of the Sword takes on a deep, powerful tone, demanding the wielder to kill. Once the weapon forms in the wielder's hand, a black liquid-like substance starts slowly flowing out of it, binding the wielder's hand to the weapon. The fluid slowly crawls up the wielder's arms causing increasingly powerful pain as an invisible force shears away at the wielder's soul. Should it overpower the wielder, the party has no doubt that it would destroy the soul. Sheathing the Sword requires extraordinary mental powers, however the party found that it is easier to do so right after a kill. Even if the wielder fails to sheathe the Sword, it allows other masters to summon it and take over from the wielder (although the black liquid starts from the same point the previous wielder had it at).

By conversing with Dathas, the silver dragon tasked with guarding the Sword, our heroes also learned that the Sword can disrupt portals, and it was used by its previous owner (the paladin Sir Balian) to kill a Demon Lord and close a portal to the Abyss many millennia ago. Now a similar threat looms of the continent but with the Sword it has finally become possible to close the Abyssal Gate and end the demonic invasion of Aegeron.